double-sword fencing; two-sword fencer; being skilled in two fields; (an) expert in two fields; liking both alcohol and sweets; person who likes alcohol and sweets equally well
party game in which a randomly selected "king" issues orders to other players
erratic; offbeat; wild; unconventional; extraordinary; weird
to use as a pretext; to use as an excuse
bodily; physical; corporeal; sexual; sensual; of the flesh
dispensable chopsticks; throwaway chopsticks; chopsticks (hand game)
lottery; lot; raffle; draw
to devise an elaborate plan; to exercise one's ingenuity; to work out a scheme
three (long cylindrical things); three-of-a-kind (in a dealt hand)
to divide in two; to divide in half; to divide (among); to apportion; to portion out
under the blazing sun; in sweltering heat
to fall ill; to become indisposed; to have one's physical condition deteriorate
to one's heart's content; to one's complete satisfaction; as much as one likes; heartily; thoroughly; without restraint
resentment; grudge; pent-up anger; frustration; bitterness
to lose one's footing; to slip
so what!; who gives a damn?
extremely rich person; multimillionaire; billionaire; daifugō; daihinmin; card game similar to President
worker; (manual) laborer; labourer; blue-collar worker
daihinmin; daifugō; card game similar to President
wealthy person; millionaire
fraud; cheating; foul play; trickery; hoax; swindle
inside out; upside down; flip side; opposite; contrary
three flat objects (sheets of paper, pieces of cloth, etc.)
to triumph; to be elated with success
just because; even if; even though
purposely (of something needless, unexpected or seemingly counterproductive, etc.); daringly (doing something); not necessarily; not particularly; (arch.) definitely not
local rule; house rule; ground rule
complicated; complex; intricate; confusing; difficult; troublesome
revolution; 58th year of the sexagenary cycle (in Onmyōdō)
will; probably; may; I think; surely; I hope
to be degraded; to come down in the world; to lose status; to be ruined; to fall low
diamond; (railway) schedule; timetable; diagram
early stages (of a game); opening phase
standard practice; playing by the book; established tactic; joseki (jōseki); standard sequence of moves (esp. in a corner)
counter for laps or circuits; perimeter; Zhou dynasty (of China; approx. 1046-256 BCE); Chou dynasty
tiger cub; one's treasure; precious savings
passing (an examination, inspection, etc.); pass (for admission, transport, etc.); ticket; pass (of a ball); pass (ceding one's turn); giving (something) a pass; pass (ceding one's turn after there are no more useful moves)
centre; center; middle; capital; seat of government
reversal (of a situation); turnaround; turnabout; reversal (of direction of rotation)
cards in one's hand; one's hand