anyhow; anyway; somehow or other; generally speaking; in any case
to put on clothes; to wear clothes; to be the personification of
waking up early; getting up early; early rising
high-class restaurant; high-end store
clothing; articles of clothing; apparel
to be in time (for); to serve (suit, meet) the purpose; to be good enough; to be enough
bare minimum; minimum necessary (amount, number, etc.)
to be wrapped up (e.g. in a blanket); to cover oneself
pathetic; sad; sorrowful; grievous
feeling; sensation; emotion; interjection
to be smeared; to be covered
I'm sorry; my apologies; may I come in?; permission; leave; dismissal
to return; to come back; to turn over; to become extremely; to become completely
to hand over; to surrender
to be surprised; to be astonished
withering; shrivelling; shrinking; atrophy; contraction
to include (in a group or scope); to instruct; to make one understand; to include (a nuance); to put in (an implication); to put in (someone's) mouth
to change; to exchange; to convert; to renew; to throw a switch; to replace
somewhat larger (amount); quite a lot; a little more (than usual); a little extra
to divide; to cut; to halve; to break; to crack; to dilute; to fall below
eggs; egg; (hen's) egg; (an expert) in the making; beginning; origin
egg white; white-fleshed fish (e.g. tai, hirame, karei); white meat; sapwood
crisp (e.g. potato chip, fried fish, etc.); crunchy; grumpily; touchily; scratching
to change; to swap; to change the object of one's interest or focus; to spend or take time; to infect; to permeate something with the smell or colour of something; to move on to the next or different stage of (a plan, etc.)
to oil (e.g. a frying pan); to grease
butcher's shop; butcher; meat shop
bread; (sweet) pastry; staff of life; one's bread
to lose one's way; to get lost; to waver; to hesitate; to give into temptation; to lose control of oneself
fast (walking); quick; brisk; quick (passing of time); rapid; swift
to insert; to include; to incorporate; to cut in (printing)
heresy; evil ways; sorcery; black magic; netherworld; world outside the six realms where evil spirits roam