wearisome; insipid; dull; irksome; wretched; vain
critical hit (esp. in RPGs)
to be infected; to be contagious
chance; start; cue; excuse; motive; impetus
if (it) doesn't exist; if there is no ...; if not ...; unless ...; have to ...; must ...
trouble; bother; number of moves (in go, shogi, etc.); number of punches (in boxing)
greatly energetic; ferocious; extreme; severe
rush; rush hour; rush print (in films, anime, etc.); lighter aboard ship; LASH
physical contact (between friends, mother and child, etc.); physical intimacy
preparations for returning (home)
double circle (indicating "very good" on a piece of school work)
tailoring; dressmaking; sewing; making; preparation
paying back in installments (instalments); amortization plan (amortisation); gradual demolition; gradual erosion; gradual dismantlement
to say to each other; to exchange (jokes, comments, etc.); to quarrel; to dispute
preface; introduction; lead in (to a joke, question, etc.); lead up; payment in advance (by bank transfer); swinging (one's body) forward
leaving everything up to someone else
function over aesthetics; (lit.) dumplings over flowers
fair words fill not the belly; food before romance
to be confused; to be bewildered; to be taken aback
one hundred years ago; a hundred year previously
to give a command (e.g. in a loud voice); to give an order
naughty; mischievous; unruly
setting a place; setting the table
nonchalantly; calmly; as if nothing happened
to be mixed; to be blended with; to associate with; to mingle with; to join
double take (esp. out of surprise)
planning; scheming; maneuvering; manoeuvring
authority; expert; counter for messages, letters, notes, documents, etc.; understanding (esp. of male-female relations); tact; supernatural powers
it doesn't matter what; anything is fine
light (color, colour, taste); simple; plain; frank; candid; ingenuous