unexpectedness; unpredictability; tendency to surprise; element of surprise
deeply impressive; memorable; striking
to take the time (to do); to set aside time (for)
to become late; to fall behind; to lag; to pass (of time)
to stab; to stick; to pierce; to thrust
to change clothes (on someone else, e.g. child, doll); to change the wallpaper or skin (of a smart phone, etc.)
to carry on one's shoulder; to shoulder; to bear; to bear (a burden, responsibility, etc.); to take upon oneself
each; (arch.) you (plural)
gym clothes; gym uniform; PE kit
feeling guilty; having a guilty conscience; having qualms about
another; one more; (not) quite; (not) very; lacking
printing (e.g. photos); glazing; enamelling; baking
to accompany; to follow; to keep up with
full of energy; full of liveliness; full of pep
weak point; weakness; shortcoming; defect; flaw; sore spot
completely; thoroughly; decisively; unsparingly; beyond recognition; until there's no untouched (undamaged) part
all directions; every direction; all sides; all quarters; everywhere
headquarters; head office; main office
unprincipled; inconstant; unscrupulous
repeat; repeating; repeat (broadcast); rerun; repeat sign; repeat consumption
just as (each) one likes; as (each) one pleases; as (each) one prefers; (each) in one's own way
to save an enemy from trouble instead of taking advantage of their weakness; to show humanity even to one's enemy; to help one's enemy in difficulty
to accompany; to follow; to keep up with
half asleep and half awake; trance; dream and reality
to stop; to abort; to discontinue; to close
to look back on (the past); to reflect on; to look behind (at); to turn round (and look); to consider; to concern oneself about
packhorse; workhorse; hack
passenger; rider; good rider
squatting (esp. with elbows on knees)
handy; convenient; suitable; reasonable; moderate
toot (e.g. of trumpet); honk (e.g. of klaxon); beep; farting sound; sound of something being inflated; puff
game of make-believe; child's play; pretend play
first thing in the afternoon
tama-ire; game in which two teams throw as many balls as possible into a basket atop a high pole (usu. played at school sports festivals)
to throw into; to dump in together
making no mistakes (esp. in a performance)
quick-witted and agile; keen and nimble
motor nerve; reflexes; athletic ability; motor coordination