fortune-telling; divination
to sell (well); to be well known; to be popular; to be famous
rolling something thinly; something rolled thinly (a thin roll of makizushi, a cigarette, etc.)
something rolled in paper; paper roll; cigarette
competition; contest; rivalry; competition (between organisms or species)
waves that remain after the wind has subsided; after-effect; aftermath
to put on the market; to put out for sale; to put on sale; to become popular
lottery; tombola; drawing
to irritate; to grate on one's nerves; to aggravate; to be galling; to be invidious
Muromachi period (1333-1573)
the same store; the same shop
to destroy; to crush; to break by striking; to spoil; to ruin
disorderly; messy; absurd; unreasonable; very; extremely
gift; premium; prize (lottery drawing, pachinko, etc.); party favor (favour)
origin; main branch of family
hero; heroine; Eroica Symphony (Beethoven, 1804); Heroic Polonaise (Chopin)
helmet (of a warrior); headpiece
Tenpō era (1830.12.10-1844.12.2)
round coin with a (square) hole in the center; coin made of non-precious materials; money
bill collection; bill collector
sky; heaven; God; svarga (heaven-like realm visited as a stage of death and rebirth); deva (divine being of Buddhism); top (of a book); sole (of a Japanese sandal)
to disappear; to vanish; to go; to leave; to die
half-baked; dim-witted; meatheaded
human being; human; person; character (of a person)
association (of ideas); being reminded (of something); suggestion
this; our; the ... in question; right; justice; fairness
popular use; circulation; to pass as; to pass for
the vertical; height; front-to-back; length; north-to-south; vertical (relationship)
a little; a bit; just a minute; for a moment; somewhat; rather; (not) easily
width; breadth; freedom (e.g. of thought); latitude; gap; difference (e.g. in price)
carrying (on one's person or in the hand); mobile phone; cell phone
prices of commodities; prices (in general); cost-of-living
charm; fascination; glamour; glamor; attraction; appeal
Bunkyū era (1861.2.19-1864.2.20)
wildly different (in ability, strength, etc.); on another level; in a different league; of different heights; uneven
to obtain; to come into possession of; to get hold of; to get one's hands on
ogre; demon; spirit of a deceased person; ogre-like person (i.e. fierce, relentless, merciless, etc.); it (in a game of tag, hide-and-seek, etc.); Chinese "ghost" constellation (one of the 28 mansions); very
(I) will; (I) shall; let's; (I) wonder (if); might it be (that); hey