to throw out; to fire; to expel; to give up; to abandon; to neglect
before anything else; first of all
actual spot; scene (of a crime, accident, etc.); (on) site; (on) the ground; filming location; (movie) set
to catch up (with); to draw level; to pull even; to be compensated; to make up for one's losses
rather; sooner; preferably
economical; bargain; good value; good-value
container; receptacle; vessel; packaging
crystal glass; lead glass
class; level; stratum; layer; hierarchy
top and bottom; high and low; going up and down; rising and falling; going and coming back; upper and lower classes
layer; stratum; class; stratum; sheaf; counter for stories (of a building)
to ascend; to go up; to ascend (as a natural process, e.g. the Sun); to rise; to go to (the capital); to be promoted; to add up to
Saturday; earth; dirt; land; lands; earth (third of the five elements)
underground; below the ground; world of the dead; the grave; underground (activities, movement, etc.); secret
long ago; a long time ago; already
even a little; any at all; if only a little; no matter how little
approximation; rough estimate; ballpark figure
to make a mistake (in); to commit an error (e.g. in calculation); to confuse; to mistake something for something else
flute; fife; pipe; whistle
equality (esp. of status); equal footing; equal terms
neighborhood; vicinity; environs; approaching
cave; tunnel; tunnel tomb (Kofun period)
to be open (to traffic); to lead to; to flow (liquid, current); to pass; to be understood; to be comprehended; to be honored
standard item; usual thing; (a) classic; basic item (with stable demand); staple goods
to replace; to substitute; to shift; to change places
taking refuge; finding shelter; evacuation; escape; seeking safe haven
defeat; loss; failing to live up to (one's name, looks, etc.); discount; loss (on a sale)
home page; horsepower; HP; half-pipe (i.e. in snowboarding); HP (i.e. a 'hit point' in a role-playing game)
exactly; precisely; closely; tightly; properly; without fail
deep; profound; dense; thick; close (relationship); intense; strong
spike (on a shoe or tyre); stud; spiked shoes; spikes; injuring (an opposing player) with the spikes on one's shoes; spiking
to pierce; to stab; to sting; to bite; to sew; to stitch; to pole (a boat)
labor; labour; manpower; working force
route; path; channel (e.g. sales, distribution)
contacting; (making) contact; connection (with a train, bus, etc.); joining (a railway line, etc.); connection (between matters, incidents, etc.); relation
equation; formula; ceremony; style; (arch.) enforcement regulations (of the ritsuryo)