to shoot or fire off an arrow
order (esp. to a number of people); command; ritual of bowing at start and end of school class
transition; change; progress; passing (of time)
outbreak of war; starting a war
to lose one's temper; to lose patience; to have enough; to be exasperated; to become irritated; to get fed up
top; summit; twelve o'clock (usu. midnight); top of one's head; top of a helmet
to burn; to scorch; to singe; to char
to be hideously burned; to be burned raw
each (person); individually; one by one; one at a time; in turn
bow and arrow; weapon; arms
strength; toughness; bravery; boldness
to rush into; to surge into; to crowd into
pouring all one's efforts into a single issue (goal, etc.); focusing entirely on one objective; single-minded approach; concentrated all-out effort; targeted strike
to trample (down); to crush (by trampling); to ravage
most interesting part (of a story); climax; good part; scenic spot; beautiful place
grazing; skimming; almost touching; barely; just; narrowly
two people riding together (on a bike, etc.); riding double
flying column; detached force
along; parallel to; in accordance with
space; interval; space character; whitespace
accomplice; conspirator; cohort
whip; lash; stick; cane; encouragement; rebuke
way of reciting; way of telling a story
key; mode (in gagaku); time; tempo; meter (of a poem); metre; style
shell (of a crab, tortoise, etc.); carapace; (person's) back; years of experience
reduction; decrease; subtraction; (arch.) reduction of penalty (under the ritsuryō codes)
to impose; to visit upon; to inflict
rapidly; quickly; briskly; booming (e.g. of a drum)
dissolution; dissolving; solution (e.g. chemical); melting; liquefying; fusion
clanging (of a bell); jangling; ding-dong; continuously; incessantly; one after another
beginning and end; doing something from beginning to end; being unchanged from beginning to end; from beginning to end; the whole time
partly burned charcoal; cinders; charred remains; (arch.) servant boy at a brothel or teahouse
attribute; property; attribute; alignment (in a role-playing game); element (of an enemy or attack); type (of dealt damage); (character) type
line of defence (defense); lines (as in enemy lines, etc.)
retreat; withdrawal; retirement
general; overall; across-the-board
wrong; bad; not allowed; not possible; failing grade