to go out to meet; to receive; to welcome; to accept (e.g. as a member of a group or family); to call for; to summon
valuation; appraisal; evaluation; appreciation; recognition; acknowledgement
stage; step; level; rank; order; stairs
to arrange beforehand; to make a sign to each other; to conspire
to trick someone (into confirming or revealing the truth); to ask a leading question
ill-natured; mean; mischievous; nasty; unkind; teasing
negotiations; discussions; connection
seat; location (of a gathering, etc.); place; position; post
words of praise; eulogy; compliment
great man; hero; master mind
real feeling; actual feeling; to actually feel; to have a real feeling (that ...); to experience personally
Suruga (former province located in the central and northern parts of present-day Shizuoka Prefecture)
sea of trees; broad expanse of dense woodland; abundant leafage
in deep black; in jet black
to show up; to appear; to turn up
gate; branch of learning based on the teachings of a single master; division; phylum; counter for cannons
flag; tag indicating a future role or status for a character in anime, games, etc. (e.g. death, love, survival)
wife; (arch.) my dear; (arch.) dear; garnish (esp. one served with sashimi); embellishment
haughty; arrogant; proud; stuck-up
close associate; close aide; brains-truster
to remonstrate; to admonish (someone) for; to advise (someone) not to; to warn against
great man; magnanimous man
accessories; small articles; minor character; small fry; weak one
fate; destiny; predestination
clothing; costume; outfit; garment; dress
if you do this; if this is the case
to bend; to flutter; to wave; to yield to; to be swayed by; to bow to
to feel nervous; to feel afraid; to be startled; to be surprised; (arch.) to be shy; (arch.) to be bashful
handsome man; looker; good guy; great guy; influential person (esp. in the yakuza); sumo wrestler
to make a mistake (in); to commit an error (e.g. in calculation); to confuse; to mistake something for something else
kemari; type of football played by courtiers in ancient Japan
victory or defeat; match; contest; game
armed might; military power; the sword; force
to come true (of a wish, prayer, etc.); to be realized; to suit (e.g. a purpose); to meet (wishes, ideals, etc.); to match (implies competition); to rival
to offer (a suggestion, etc.); to propose (an idea, etc.); to approach with (a proposal, etc.)
place; spot; field; discipline; occasion; situation; scene (of a play, movie, etc.)
push; pushing; weight; pressure; authority; forcefulness
chance to win; opportunity to win; chance of victory
to perceive; to sense; to understand; to comprehend; to attain enlightenment
four corners; four ordinal directions