(Nintendo) (abbr) Famicom (Family Computer) (equiv: NES)
these days; nowadays; present day; at this time (of the day)
trend of the times; way things are going
kind; sort; type; similar example; parallel; the like
fighting game (usu. one-on-one)
to unite; to join; to do together; to confuse with
to be enraged; to flip out
moreover; furthermore; nevertheless; and yet
very; extremely; excessively
quantity; amount; volume; number; amount of money
probability; likelihood; chances
alright; all right; right on; looking good; OK; okay
turn (in line); order of things; sequential order
slowly; unhurriedly; easily (e.g. in time); well; well (e.g. sleep); comfortably
to deem acceptable; to approve of; to value; to consider a good thing
business; task; use; purpose; for the use of ...; used for ...
changing clothes; change of clothes
dryer (esp. hair); drier; blower
sound; noise; note; fame; Chinese-derived character reading
it does not mean that ...; I don't mean that ...; it is not the case that
gap; space; break; interlude; chink (in one's armor, armour); chance
to be shut; to close; to be locked; to tighten; to be tightened; to become sober
good feeling; feeling good
Sukhavati (Amitabha's Pure Land); paradise; heaven on earth
dreamy state of mind; ecstasy; trance
uninterested; unconcerned; plain; light; flowing gently
when one was a very young child; very early in one's life
heave-ho; oof; ugh; "yoiya"; doo-doo-doo; dum-dum-dum
occasionally; once in a while; now and then; rarely; seldom
dangerous; perilous; threatening; stern (expression); hostile (attitude); sharp
lower reaches (of a river); bottom; lower part; lower half (of the body, esp. the privates); feces (faeces); end
extent; degree; limit; bounds; (span of) time; (a) distance; the state of
normal; ordinary; normally; ordinarily; local train; train that stops at every station
by means of; due to; because of; according to
through; throughout; through (the good offices of); by way of