to fix (a time, date, etc.); to set; to expect; to hope for; to resolve (to do); to decide upon
counter for flat objects (e.g. sheets of paper); (arch.) counter for positions or roles; (arch.) counter for food portions (now only gyōza and soba); counter for ranking level
entry (in a form, register, diary, etc.); filling in; filling out
departure; leaving; going away; recession
to be put in order; to be put to rights; to be disposed of; to be solved; to be finished; to be married (off)
precautions; warnings; matters to be attended to; things to note; suggestions; hints
fault; defect; minor; 5-point card
setting up (a structure, building, camp, etc.); construction; preparation (e.g. of a venue); arrangement (of an event)
beginning of the game; kickoff; face-off
to keep in mind; to memorize
to mix; to combine; to exchange (words, fire, etc.); to cross (e.g. swords); to join together
we have a result!; game over!; match!
riskiness; (level of) danger
fight; scuffle; walking about; walking around; conducting oneself; stroll (in noh, an action piece involving circling the stage)
close contest; close match; close game; close combat
overall height; distance from the ground to the highest point of an object
approach path (aircraft, surgery); entrance ramp (highway); on-ramp; slip road
sound source; sound generator; tone generator
audience; spectator; spectators
red light; stop light; danger signal
to raise; to lift; to boost; to enhance
to regard (as); to recognize (as); to see as; to pay attention to; to watch
inconvenient; inexpedient; unfavourable; wrong; improper; objectionable
consideration; taking into account
fullness; completion; enhancement; improvement; replenishment; repletion
postponement; deferment; adjournment
opponent; adversary; the competition; the other side; one's enemy
card (information, filing, etc.); card (greetings, congratulations, etc.); (Western) playing cards; credit card; debit card; match; game
thump-thump; bang-bang; pit-a-pat; to beat fast (of one's heart); to throb; to pound