innocence; insentient (i.e. plants, inanimate objects, etc.); free from obstructive thoughts; to pester someone (for cash, etc.)
to keep in mind; to bear in mind; to try; to aim to do; to endeavor; to endeavour
with a start; with a jump
to stiffen; to become stiff
to invite in; to show someone in
ordinary; in the past; usual; regular
consultation; discussion; discussing; asking (somebody) for advice
to read and understand; to take in; to sense from external cues; to read (someone's) mind; to read (calibration, tape, etc.); to scan (bar code)
to lend an ear; to hearken; to give an ear to; to listen carefully
frank; candid; straightforward; openhearted; direct; outspoken
poor; meagre; meager; feeble; scanty; shabby
large country; major nation; great power; province of the highest rank (ritsuryo system)
key; lock; key (to a problem); clue
keeping a domestic animal beyond its useful life; keeping a person on the payroll without utilizing their skills
reason; logic; sense; natural way of things
reason; principle; general principle (as opposed to individual concrete phenomenon); (in neo-Confucianism) the underlying principles of the cosmos
(many) years; long-standing (esp. hatred, grudge); ancient
to be blessed with; to be rich in; to abound in
positive; assertive; active; proactive; aggressive
to take off; to jump; to take the plunge; to decide; to step out of the ring
always; without exception; necessarily; certainly; without fail; positively
disadvantage; handicap; unfavorable position
from the start; from the beginning; from the outset
to rule over; to govern; to command; to integrate; to consolidate; to unite
intention; wish; purpose; mind (to do)
to tell; to inform; to announce; to indicate; to signal; to mark
to grant (a wish); to accede; to comply with; to heed
forever; for good; eternally; as long as one likes; indefinitely; no matter what
ghost; specter; spectre; apparition; phantom
as (much) as possible; as (much) as one can; wherever practicable; if possible
being dotted with; being scattered
hill; height; knoll; bonus points awarded to the winner at the end of a game