to kick into the air; to kick up; to kick from below
tag; label; game of tag; tag-team match; working together as a team
standard practice; playing by the book; established tactic; joseki (in go); standard sequence (esp. in a corner); standard move
three times; thrice; third (musical interval); many times; over and over again
to clear away; to clear land; to prune; to lop off
it's no joke; gimme a break!
pleasant sound; crack (of a baseball bat); roar (of a motor)
absolutely every little bit; everything from A to Z; systematically; thoroughly; one after another
frame (e.g. of film, panel in a comic, etc.); scene; time block (e.g. of a class schedule)
skillful; skilful; adroit; clever; shrewd; ingenious
dance (esp. Western style); dancing
(set of) facial features; looks
tail (animal); tail end; tip
putting into operation; invocation
to shut one's eyes; to ignore; to pretend not to know; to die
characteristic quality; special character; one's function; one's duty; fief; inherited estate
king (of the senior player)
putting one's life on the line; giving everything one has got; acting out of desperation
to kill (with a weapon); to defeat an opponent; to get someone out; to arrest; to take prisoner
easy to deal with; tractable; manageable
bits and pieces; frizzily (as in perm)
long sword (esp. the tachi, worn on the hip edge down by samurai); large sword; straight single-edged Japanese sword (from the mid-Heian period or earlier)
lower tier; lower step; lower column; low position (of a sword in kendo, etc.)
evacuation; emission (e.g. of CO2, etc.); ejection
stiffening; rigidity; rigor; stiffness; ossification; petrification
to be solved; to be resolved; to loosen; to come untied; to be removed (of restrictions); to be lifted (e.g. a ban)
to slay; to cut down (a foe)
to shorten the distance (between); to close the gap (e.g. on the leader); to get closer (e.g. to someone); to close in (on)
swordsman; swordswoman; fencer
sight (e.g. of a gun); aim; alignment
perception; intuition; the sixth sense
throw or throwing technique (sumo, judo)
to hit (e.g. to have a car hit someone); to run into; to reject; to deny; to eliminate; to exclude; to flip
to take something into ...; to bring in; to lodge (a complaint); to file (a plan); to bring to (a state: tied game, vote, trial, etc.)