computer graphics; CG; computer-generated imagery; CGI
fighting game (usu. one-on-one)
(fictional) character; character; personality; persona
existence; possession; having; limited company
department store; department
video game (played on a home console)
to become familiar with and cherish; to get to know and love
to jump up and down; to hop
to the last; persistency; thoroughness
physical strength; the strength of one's muscles
(a) jump; splashes (usu. of mud); upward turn at the bottom (e.g. of a vertical stroke of a kanji or of a hairdo); close (e.g. of a theatrical performance); breakup
(musical) time; tempo; beat; the moment; the instance; chance
drop (e.g. of water); drip
to fly around; to scatter
awkward; clumsy; stiff; crude; unrefined; constrained
motor nerve; reflexes; athletic ability; motor coordination
to lead (a) life (usu. preceded by the type of life)
noshi; long thin strip of dried abalone in folded patterned paper, attached to a gift
to gasp; to pant; to breathe hard; to suffer; to struggle
(in) her way; peculiar to her
to fly through the air; to hurtle through the air; to strike at something and miss; to fan the air
simple work; repetitive job; unskilled work; menial work
wound; injury; chip; crack; flaw; defect
to bear; to carry on one's back; to take responsibility for; to accept a duty; to receive (wound); to incur (damage)
edge (of a knife or sword); prong (of an electrical plug)
orbit; trajectory; railroad track; (right) track; proper course
(powers of) concentration; ability to concentrate
continuation; persisting; lasting; sustaining; enduring
to bear up in tragedy; to stand pain well; to hold one's temper; to clench one's teeth; to grit one's teeth
sluggish; languid; listless; bothersome; tiresome; pain-in-the-ass
single; solo; solitary; just one; only one
specific; particular; designated; specifying; designating; identifying
strong and weak points; likes and dislikes; strengths and weaknesses
never (even in error); never, ever; never, no matter what happens; by no means
to harm; to hurt; to injure; to fail to ...; to miss one's opportunity to ...
to catch up (with); to draw level; to pull even; to be compensated; to make up for one's losses
fifth day of the month; five days
defeat; loss; reverse; setback