passage (of time); elapsing; progress; development; transit
last night; yesterday evening
to aim at (for, to do, to become); to try for; to have an eye on; to go toward; to head for
through; throughout; in the course of; all over or throughout (e.g. a place)
entry into a castle (by a conquering force)
within the next couple of days; in a day or two
territory (of country, feudal domain, etc.); (arch.) counter for suits of clothing, sets of armor, etc.
outcasts common around the Kyoto region from the Kamakura period to the Edo period
before oneself; in front of one; a bit before reaching (a location); this side (of a location); one's standpoint; one's appearance; skill
procedure; process; proceedings; formalities
waiting; waiting time; wait tile; tile which would complete one's hand
to stay at (e.g. hotel); to be docked; to be berthed; to be moored
in three days' time; two days after tomorrow
no matter for; without regard to; whatever the ...
fifth day of the month; five days
plump; rotund; chubby; entirely; completely; wholly
fourth day of the month; four days
(something) has never occurred; to have never done (something); such a thing has not happened; never happens; there is never a time when
big; large; drastic; full-width cloth (approx. 72 cm wide for traditional Japanese clothing; approx. 140 cm wide for Western clothing)
to disturb; to prevent; to obstruct; to hinder
trouble (I have put you through); (your) hard work; thank you for your hard work; I appreciate your efforts
to crouch; to squat; to cower
performance of one's official duties
bell (used for summoning or signalling); buzzer
to ring; to sound; to be popular; to be esteemed; to state; to insist
uniforms supplied to employees; an allotment
being on duty; person on duty
near; neighbourhood; nearly (e.g. "it took nearly one year"); close to; shortly; soon
to raise; to raise up; to wake; to wake up; to cause; to bring about; to start
ordinary person; run-of-the-mill people; John Doe; Jane Doe
beginning; outset; first; onset
heresy; evil ways; sorcery; black magic; netherworld; world outside the six realms where evil spirits roam