something; what; why; how
not worth (getting angry about, etc.)
visitor; person born later than oneself; one's junior; future
to go home; (arch.) to go; (arch.) to leave; (arch.) to pass (of time); (arch.) to die; (arch.) to go bad
written imperial order (late Heian period)
prince's message; command of a prince
Jishō era (1177.8.4-1181.7.14); Chishō era
warrior monks from Enryaku temple at Mt. Hiei in Kyoto
criminal's head on public display; displaying a beheaded head; beheaded head
the five festivals (January 7, March 3, May 5, July 7 and September 9)
postponement; adjournment
old capital; former capital
samurai general (esp. during the Sengoku period)
Grand Minister; Chancellor of the Realm
establishment; foundation
stilts (for walking); hobby horse
one's last journey; the journey to the other world; death
to slander; to libel; to criticize; to criticise
Enryaku era (782.8.19-806.5.18)
Genji and Heike clans; two opposing sides
tracking down and killing; punitive expedition
The Tale of the Heike; Heike Monogatari
Heike family; Taira family
lucky day; auspicious day; unspecified day of the month (used to obscure the date a letter, invitation, etc. was written)
to find difficult to guess; to struggle to work out; to be unable to figure out
imperial decree; imperial edict
that; it; then; that point (in time); (arch.) there; (arch.) you
successive generations; hereditary daimyo (whose ancestors supported Tokugawa Ieyasu prior to the battle of Sekigahara)
Tōtōmi (former province located in the west of present-day Shizuoka Prefecture)
wrong (guess or estimate); misdirected
Hitachi (former province located in the major part of present-day Ibaraki Prefecture)
race game (board game where the object is to reach the goal first); trad. Japanese board games played with dice, esp. ban-sugoroku
miscreant; scoundrel; villain