what!; oh; what the heck; what the; damn
hey; you; hey; hey; hold on; yo
you (plural); all of you; you all
to hurry; to rush; to hasten; to make something happen sooner
yes; indeed; ha!; what?; huh?; sigh
hereditary occupational group (Yamato period)
to do; to undertake; to send; to dispatch; to put; to move; to give (esp. to someone of equal or lower status)
yes; yeah; huh?; what?; not; 's
play ball!; starting a match (of baseball, tennis, etc.)
sound; noise; note; fame; Chinese-derived character reading
ball; ball (pitch that falls outside of the strike zone); bowl; board (cardboard, pasteboard, etc.)
time; thyme; time out (e.g. in sport)
what do you want?; can I help you?
interrogative sentence-ending particle expressing doubt
fast; quick; early (in the day, etc.); premature; (too) soon; not yet
to return (something); to restore; to turn over; to turn upside down; to pay back; to retaliate; to respond (with)
immediately; at once; soon; before long; easily; readily
hot (thing); passionate (feelings, etc.); ardent; hot (e.g. temper); zealous; enthusiastic; intense
appearing ...; looking ...; way to ...; method of ...ing; form; style
wrong; not good; hopeless; past hope; must not do
to calm down; to compose oneself; to calm down; to settle down; to settle down (in a location, job, etc.); to settle in; to be settled
play; recreation; play (theatre); performance; staging; praying
out (of a ball, in tennis, etc.); outside the line; out; putout; outer; external; exit
way to go!; attaboy!; hear, hear!
strike (e.g. in baseball, bowling)
interesting; fascinating; amusing; funny; enjoyable; fun
too; also; both A and B; A as well as B; even; as much as
really; very; extremely; (not) anything; (not) at all; (not) a bit
that; that thing; that person; then; that time; that place (over there); down there (i.e. one's genitals)
elder brother; one's senior; older man; man older than oneself
sentence-ending particle expressing doubt
and; besides; because; since; the thing is; for one thing
dot; spot; mark (in an exam, etc.); grade; point (in a game); score; point (in geometry)
to take; to pick up; to pass; to hand; to get; to obtain; to adopt (a method, proposal, etc.)
adds force or indicates command
than; from; out of; except; but; more
stability; steadiness; equilibrium